Pixel Art Animator
Create simple pixel art animations and game sprites directly in your browser. Features a frame-by-frame editor, animation playback, and PNG/ZIP export. Free, private, and no sign-up needed.
Built for Indie Game Developers
Frame-by-Frame Editor
Add, duplicate, reorder, and delete frames with ease. A simple timeline for smooth animations.
Live Preview
Instantly see your animation come to life. Adjust FPS for perfect timing.
Game Engine Ready
Download frames as a numbered PNG sequence in a ZIP file—perfect for Godot, Unity, etc.
100% Private
This tool runs entirely in your browser. Nothing is ever uploaded to our servers.
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Helpful guides
How to Turn Any Photo into Pixel Art: A Beginner's Guide
Learn how to convert any image into retro 8-bit pixel art with our free online tool. This guide covers choosing the right photo, adjusting pixel size, using color palettes, and tips for the best results.
A Beginner's Guide to Creating Pixel Art Animation
Learn the fundamental principles of pixel art animation, including timing, squash and stretch. Follow our step-by-step tutorial to create a bouncing ball animation with our free online tool.
The Complete Guide to Image Optimization for Web Performance
Learn how to optimize images for the web without losing quality. Improve your website speed, SEO rankings, and user experience with these proven techniques.
FAQ
Are my creations saved to your server?
No. The Pixel Art Animator is a browser-based tool. All of your drawing data stays on your device. Important: If you close the browser tab, your work will be lost unless autosave stored it in your browser cache.
What formats can I export my animation in?
You can download any single frame as a PNG file. You can also download all frames of your animation as a single ZIP file, with each frame saved as a sequentially numbered PNG.
Can I change the canvas size after I start?
Yes, but be aware that changing the grid size will clear your current animation. It's best to choose your desired size before you start drawing.